Time for another set of map files. I spent some time chatting with a few players that were on EQ emulation servers and was asked if I could spend some time fixing some classic maps. Not knowing what I was really getting myself into, I agreed. I will confess that it wasn’t easy. On some of the servers, you could see the in-game map, but couldn’t edit. So, I wound up going back to using /loc and dusting off some very old code that could take the information from the log file and plot out a map. After that, it was just cleanup. Took a lot of time, but it was very nostalgic revisiting all the original zones.
Maps for those on EQ emulation servers:
East Commonlands
East Freeport
Highpass Hold
Innothule Swamp
Kerra Ridge
Nektulos Forest
North Desert of Ro
Oasis of Marr
Misty Thicket
South Desert of Ro
The Steamfont Mountains
The Lavastorm Mountains
The Ocean of Tears
Toxxulia Forest
West Commonlands
West Freeport
Ruins of Kunark
* City of Mist – Added NPCs and groundspawns.
* Emerald Jungle – Added missing ruins throughout entire zone. Massive improvement!
* Firiona Vie – Added missing ruins.
* Swamp of No Hope – Added missing ruins. Added missing NPCs. Remapped & added paths.
* The Field of Bone – Added missing NPCs
* The Overthere – cleaned up ruins throughout zone.
* Trakanon’s Teeth – Remapped ruins in SW area. Cleaned up ruins near The Ruins of Sebilis
Torment of Velious
* Tower of Frozen Shadow – very clean & detailed map
* Added & clarified hunters
* Added legends with collection & hunter information